1st Guest Lecture with Jeffrey Koh & Roshan Peiris
Jeffrey’s talk abstract:
The roles that robots play in human society are becoming increasingly more complex. From industrial robots that do our manufacturing, to service robots like Roomba cleaning people’s homes, robots have permeated into the social and even therapeutic spaces, as evident with the success of the Paro robot during the Fukushima Daiichi nuclear disaster in 2011. Commercially available robots such as Paro have commoditised social and therapeutic robots, much like service robots have been assimilitated and commoditised in the past. Multidisciplinary robotics research has also led to novel, although not commercially available robotic applications, among them examples such as Cooky, a robot that actively participates in the preparation of food in collaboration with a human partner. As robots slowly permeate human society, an increasing number of examples where robots are taking active roles in the development of material culture have emerged. Many of these robots are being programmed with rudimentary affordances that consider human-robot interaction at the cultural level. Such affordances have allowed for novel applications of robotics that consider affective robot-human interaction. These applications include robots that help human partners collaborate with AI to generate poetry, robot-crafted typography, and even robot-human music co-creation. As such our interactions with robots are becoming increasingly complex. This paper questions current definitions of interaction and asks how will our future collaborations with robots manifest. It takes an exploratory approach to a potential shift in application within social robotics towards cultural collaboration, and outlines the potential conditions and considerations for the development of robots intended for cultural mediation, participation, and creation.
Roshan’s talk Abstract:
In this talk I will talk mainly about my core work on PaperPixels. PaperPixels is a toolkit for animating drawings on a regular paper in a subtle and ambient manner. This toolkit consists of two main components: (1) a modularized plug and play type modules (PaperPixels elements) that can be attached on the back of a regular paper; (2) a GUI (graphical user interface) that allows users to stage the animation in a time line format. A user would simply draw on a regular paper, attach PaperPixels elements behind the regions that need to be animated, and specify the sequence of animation by arranging icons on a simple GUI. The advantage of this work is that, with its provisionally patented technology, PaperPixels creates a new application space where any regular paper could potentially become a display. In this talk, I will be discussing some of the initial feedback from the users of the maker community where we tested PaperPixels.